#ifndef __STMFLASH_H__ #define __STMFLASH_H__ #include "main.h" //=========================数据类型宏定义 #define u8 uint8_t #define u16 uint16_t #define u32 uint32_t #define __IO volatile typedef __IO uint16_t vu16; //=========================用户根据自己的需要设置 #define STM32_FLASH_SIZE 256 //所选STM32的FLASH容量大小(单位为K),STM32F103RCT6-256k #if STM32_FLASH_SIZE < 256 //设置扇区大小 #define STM_SECTOR_SIZE 1024 //1K字节 #else #define STM_SECTOR_SIZE 2048 //2K字节 #endif #define STM32_FLASH_BASE 0x08000000 //STM32 FLASH的起始地址 #define FLASH_SAVE_ADDR STM32_FLASH_BASE+STM_SECTOR_SIZE*62 //写Flash的地址,这里从倒数第二页开始 #define STM32_FLASH_WREN 1 //使能FLASH写入(0,不是能;1,使能) #define FLASH_WAITETIME 50000 //FLASH等待超时时间 u8 STMFLASH_GetStatus(void); //获得状态 u8 STMFLASH_WaitDone(u16 time); //等待操作结束 u8 STMFLASH_ErasePage(u32 paddr); //擦除页 u8 STMFLASH_WriteHalfWord(u32 faddr, u16 dat);//写入半字 u16 STMFLASH_ReadHalfWord(u32 faddr); //读出半字 void STMFLASH_WriteLenByte(u32 WriteAddr,u32 DataToWrite,u16 Len); //指定地址开始写入指定长度的数据 u32 STMFLASH_ReadLenByte(u32 ReadAddr,u16 Len); //指定地址开始读取指定长度数据 void STMFLASH_Write(u32 WriteAddr,u16 *pBuffer,u16 NumToWrite); //从指定地址开始写入指定长度的数据 void STMFLASH_Read(u32 ReadAddr,u16 *pBuffer,u16 NumToRead); //从指定地址开始读出指定长度的数据 void Flash_PageErase(uint32_t PageAddress); //扇区擦除 #endif