#ifndef _UNIFORM_H_ #define _UNIFORM_H_ #include "app.h" void uniform_motion(void); char uniform_limit(float start, float end); void speed_set(uint32_t uni_speed); #define SLOW_SPEED (uint32_t)10000 #define MEDIUM_SLOW_SPEED (uint32_t)30000 #define MEDIUM_SPEED (uint32_t)60000 #define MEDIUM_FAST_SPEED (uint32_t)90000 #define FAST_SPEED (uint32_t)120000 extern uint32_t uniform_speed; extern uint32_t uniform_speed_prv; #endif