/* ********************************************************************************************************* * uC/GUI * Universal graphic software for embedded applications * * (c) Copyright 2002, Micrium Inc., Weston, FL * (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH * * µC/GUI is protected by international copyright laws. Knowledge of the * source code may not be used to write a similar product. This file may * only be used in accordance with a license and should not be redistributed * in any way. We appreciate your understanding and fairness. * ---------------------------------------------------------------------- File : EDIT_Default.c Purpose : Implementation of edit widget ---------------------------END-OF-HEADER------------------------------ */ #include "EDIT.h" #include "EDIT_Private.h" #if GUI_WINSUPPORT /********************************************************************* * * EDIT_SetDefaultFont */ void EDIT_SetDefaultFont(const GUI_FONT* pFont) { EDIT__DefaultProps.pFont = pFont; } /********************************************************************* * * EDIT_GetDefaultFont */ const GUI_FONT GUI_UNI_PTR * EDIT_GetDefaultFont(void) { return EDIT__DefaultProps.pFont; } /********************************************************************* * * EDIT_SetDefaultTextAlign */ void EDIT_SetDefaultTextAlign(int Align) { EDIT__DefaultProps.Align = Align; } /********************************************************************* * * EDIT_GetDefaultTextAlign */ int EDIT_GetDefaultTextAlign(void) { return EDIT__DefaultProps.Align; } /********************************************************************* * * EDIT_SetDefaultTextColor */ void EDIT_SetDefaultTextColor(unsigned int Index, GUI_COLOR Color) { if (Index <= GUI_COUNTOF(EDIT__DefaultProps.aTextColor)) { EDIT__DefaultProps.aTextColor[Index] = Color; } } /********************************************************************* * * EDIT_SetDefaultBkColor */ void EDIT_SetDefaultBkColor(unsigned int Index, GUI_COLOR Color) { if (Index <= GUI_COUNTOF(EDIT__DefaultProps.aBkColor)) { EDIT__DefaultProps.aBkColor[Index] = Color; } } /********************************************************************* * * EDIT_GetDefaultTextColor */ GUI_COLOR EDIT_GetDefaultTextColor(unsigned int Index) { GUI_COLOR Color = 0; if (Index <= GUI_COUNTOF(EDIT__DefaultProps.aTextColor)) { Color = EDIT__DefaultProps.aTextColor[Index]; } return Color; } /********************************************************************* * * EDIT_GetDefaultBkColor */ GUI_COLOR EDIT_GetDefaultBkColor(unsigned int Index) { GUI_COLOR Color = 0; if (Index <= GUI_COUNTOF(EDIT__DefaultProps.aBkColor)) { Color = EDIT__DefaultProps.aBkColor[Index]; } return Color; } #else /* avoid empty object files */ void EDIT_Default_C(void) {} #endif