/* ********************************************************************************************************* * uC/GUI * Universal graphic software for embedded applications * * (c) Copyright 2002, Micrium Inc., Weston, FL * (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH * * µC/GUI is protected by international copyright laws. Knowledge of the * source code may not be used to write a similar product. This file may * only be used in accordance with a license and should not be redistributed * in any way. We appreciate your understanding and fairness. * ---------------------------------------------------------------------- File : GUIVAL.C Purpose : Routines to display values as dec, binary or hex ---------------------------------------------------------------------- */ #include "GUI_Protected.h" #include "GUIDebug.h" #include "string.h" /********************************************************************* * * Public code * ********************************************************************** */ /********************************************************************* * * GUI_DispDecShift */ void GUI_DispDecShift(I32 v, U8 Len, U8 Shift) { char ac[12]; char* s = ac; GUI_AddDecShift(v, Len, Shift, &s); GUI_DispString(ac); } /********************************************************************* * * GUI_DispSDecShift */ void GUI_DispSDecShift(I32 v, U8 Len, U8 Shift) { char ac[12]; char* s = ac; v = GUI_AddSign(v, &s); GUI_AddDecShift(v, --Len, Shift, &s); GUI_DispString(ac); } /********************************************************************* * * GUI_DispDecMin */ void GUI_DispDecMin(I32 v) { char ac[12]; char* s = ac; GUI_AddDecMin(v, &s); GUI_DispString(ac); } /********************************************************************* * * GUI_DispDecSpace */ void GUI_DispDecSpace(I32 v, U8 MaxDigits) { char ac[12]; char* s = ac; U8 Len; if (v < 0) { v = GUI_AddSign(v, &s); MaxDigits--; } Len = GUI_Long2Len(v); while (Len++ < MaxDigits) { *s++ = ' '; } GUI_AddDecMin(v, &s); GUI_DispString(ac); } /********************************************************************* * * GUI_DispSDec */ void GUI_DispSDec(I32 v, U8 Len) { GUI_DispSDecShift(v,Len,0); } /********************************************************************* * * GUI_DispDec */ void GUI_DispDec(I32 v, U8 Len) { GUI_DispDecShift(v, Len,0); } /********************************************************************* * * GUI_DispDecAt */ void GUI_DispDecAt(I32 v, I16P x, I16P y, U8 Len) { char ac[12]; char* s = ac; GUI_AddDecShift(v, Len, 0, &s); GUI_DispStringAt(ac, x, y); } /*************************** End of file ****************************/