/* ********************************************************************************************************* * uC/GUI * Universal graphic software for embedded applications * * (c) Copyright 2002, Micrium Inc., Weston, FL * (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH * * µC/GUI is protected by international copyright laws. Knowledge of the * source code may not be used to write a similar product. This file may * only be used in accordance with a license and should not be redistributed * in any way. We appreciate your understanding and fairness. * ---------------------------------------------------------------------- File : LISTVIEW_SetItemText.c Purpose : Implementation of LISTVIEW_SetItemText ---------------------------END-OF-HEADER------------------------------ */ #include #include "LISTVIEW_Private.h" #if GUI_WINSUPPORT /********************************************************************* * * Public routines * ********************************************************************** */ /********************************************************************* * * LISTVIEW_SetItemText */ void LISTVIEW_SetItemText(LISTVIEW_Handle hObj, unsigned Column, unsigned Row, const char * s) { if (hObj) { if ((Column < LISTVIEW_GetNumColumns(hObj)) && (Row < LISTVIEW_GetNumRows(hObj))) { int NumBytes; LISTVIEW_ITEM * pItem; LISTVIEW_Obj * pObj; WM_LOCK(); pObj = LISTVIEW_H2P(hObj); NumBytes = GUI__strlen(s) + 1; pItem = (LISTVIEW_ITEM *)GUI_ARRAY_ResizeItem((GUI_ARRAY *)GUI_ARRAY_GetpItem(&pObj->RowArray, Row), Column, sizeof(LISTVIEW_ITEM) + NumBytes); if (NumBytes > 1) { strcpy(pItem->acText, s); } LISTVIEW__InvalidateRow(hObj, pObj, Row); WM_UNLOCK(); } } } #else /* Avoid problems with empty object modules */ void LISTVIEW_SetItemText_C(void); void LISTVIEW_SetItemText_C(void) {} #endif