167 lines
6.7 KiB
C
167 lines
6.7 KiB
C
/*
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*********************************************************************************************************
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* uC/GUI
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* Universal graphic software for embedded applications
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*
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* (c) Copyright 2002, Micrium Inc., Weston, FL
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* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
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*
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* µC/GUI is protected by international copyright laws. Knowledge of the
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* source code may not be used to write a similar product. This file may
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* only be used in accordance with a license and should not be redistributed
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* in any way. We appreciate your understanding and fairness.
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*
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----------------------------------------------------------------------
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File : BUTTON.h
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Purpose : BUTTON public header file (API)
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--------------------END-OF-HEADER-------------------------------------
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*/
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#ifndef BUTTON_H
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#define BUTTON_H
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#include "WM.h"
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#include "DIALOG_Intern.h" /* Req. for Create indirect data structure */
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#include "WIDGET.h"
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#if defined(__cplusplus)
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extern "C" { /* Make sure we have C-declarations in C++ programs */
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#endif
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#if GUI_WINSUPPORT
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/************************************************************
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*
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* Create flags
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*/
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/* For compatibility only ! */
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#define BUTTON_CF_HIDE WM_CF_HIDE
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#define BUTTON_CF_SHOW WM_CF_SHOW
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#define BUTTON_CF_MEMDEV WM_CF_MEMDEV
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/*********************************************************************
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*
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* Color indices
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*/
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#define BUTTON_CI_UNPRESSED 0
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#define BUTTON_CI_PRESSED 1
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#define BUTTON_CI_DISABLED 2
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/*********************************************************************
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*
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* Bitmap indices
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*/
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#define BUTTON_BI_UNPRESSED 0
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#define BUTTON_BI_PRESSED 1
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#define BUTTON_BI_DISABLED 2
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/************************************************************
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*
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* Messages
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*/
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/************************************************************
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*
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* States
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*/
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#define BUTTON_STATE_FOCUS WIDGET_STATE_FOCUS
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#define BUTTON_STATE_PRESSED WIDGET_STATE_USER0
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/************************************************************
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*
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* Types
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*
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*************************************************************
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*/
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typedef WM_HMEM BUTTON_Handle;
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/************************************************************
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*
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* Create function(s)
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Note: the parameters to a create function may vary.
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Some widgets may have multiple create functions
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*/
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BUTTON_Handle BUTTON_Create (int x0, int y0, int xsize, int ysize, int ID, int Flags);
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BUTTON_Handle BUTTON_CreateAsChild (int x0, int y0, int xsize, int ysize, WM_HWIN hParent, int Id, int Flags);
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BUTTON_Handle BUTTON_CreateIndirect(const GUI_WIDGET_CREATE_INFO* pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK* cb);
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BUTTON_Handle BUTTON_CreateEx (int x0, int y0, int xsize, int ysize, WM_HWIN hParent,
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int WinFlags, int ExFlags, int Id);
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/*********************************************************************
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*
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* Standard member functions
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*
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**********************************************************************
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*/
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GUI_COLOR BUTTON_GetDefaultBkColor (unsigned Index);
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const GUI_FONT GUI_UNI_PTR * BUTTON_GetDefaultFont (void);
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int BUTTON_GetDefaultTextAlign(void);
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GUI_COLOR BUTTON_GetDefaultTextColor(unsigned Index);
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void BUTTON_SetDefaultBkColor (GUI_COLOR Color, unsigned Index);
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void BUTTON_SetDefaultFont (const GUI_FONT GUI_UNI_PTR * pFont);
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void BUTTON_SetDefaultTextAlign(int Align);
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void BUTTON_SetDefaultTextColor(GUI_COLOR Color, unsigned Index);
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#define BUTTON_EnableMemdev(hObj) WM_EnableMemdev (hObj)
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#define BUTTON_DisableMemdev(hObj) WM_DisableMemdev (hObj)
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#define BUTTON_Delete(hObj) WM_DeleteWindow (hObj)
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#define BUTTON_Paint(hObj) WM_Paint (hObj)
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#define BUTTON_Invalidate(hObj) WM_InvalidateWindow(hObj)
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/*********************************************************************
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*
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* The callback ...
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*
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* Do not call it directly ! It is only to be used from within an
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* overwritten callback.
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*/
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void BUTTON_Callback(WM_MESSAGE *pMsg);
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/*********************************************************************
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*
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* Member functions
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*
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**********************************************************************
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*/
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GUI_COLOR BUTTON_GetBkColor (BUTTON_Handle hObj, unsigned int Index);
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const GUI_FONT GUI_UNI_PTR * BUTTON_GetFont(BUTTON_Handle hObj);
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void BUTTON_GetText (BUTTON_Handle hObj, char * pBuffer, int MaxLen);
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GUI_COLOR BUTTON_GetTextColor (BUTTON_Handle hObj, unsigned int Index);
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unsigned BUTTON_IsPressed (BUTTON_Handle hObj);
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void BUTTON_SetBitmap (BUTTON_Handle hObj, unsigned int Index, const GUI_BITMAP * pBitmap);
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void BUTTON_SetBitmapEx (BUTTON_Handle hObj, unsigned int Index, const GUI_BITMAP * pBitmap, int x, int y);
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void BUTTON_SetBkColor (BUTTON_Handle hObj, unsigned int Index, GUI_COLOR Color);
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void BUTTON_SetBMP (BUTTON_Handle hObj, unsigned int Index, const void * pBitmap);
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void BUTTON_SetBMPEx (BUTTON_Handle hObj, unsigned int Index, const void * pBitmap, int x, int y);
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void BUTTON_SetFont (BUTTON_Handle hObj, const GUI_FONT GUI_UNI_PTR * pfont);
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void BUTTON_SetState (BUTTON_Handle hObj, int State); /* Not to be doc. */
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void BUTTON_SetPressed (BUTTON_Handle hObj, int State);
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void BUTTON_SetFocussable (BUTTON_Handle hObj, int State);
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void BUTTON_SetStreamedBitmap (BUTTON_Handle hObj, unsigned int Index, const GUI_BITMAP_STREAM * pBitmap);
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void BUTTON_SetStreamedBitmapEx(BUTTON_Handle hObj, unsigned int Index, const GUI_BITMAP_STREAM * pBitmap, int x, int y);
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void BUTTON_SetText (BUTTON_Handle hObj, const char* s);
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void BUTTON_SetTextAlign (BUTTON_Handle hObj, int Align);
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void BUTTON_SetTextColor (BUTTON_Handle hObj, unsigned int Index, GUI_COLOR Color);
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void BUTTON_SetSelfDrawEx (BUTTON_Handle hObj, unsigned int Index, void (*pDraw)(void), int x, int y); /* Not to be doc. */
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void BUTTON_SetSelfDraw (BUTTON_Handle hObj, unsigned int Index, void (*pDraw)(void)); /* Not to be doc. */
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/************************************************************
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*
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* States
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*/
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#define BUTTON_STATE_HASFOCUS 0
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#endif /* BUTTON_H */
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#if defined(__cplusplus)
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}
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#endif
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#endif /* BUTTON_H */
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