This repository has been archived on 2025-02-28. You can view files and clone it, but cannot push or open issues or pull requests.
controller-hd/User/lib/lcd/gui/WM/WM_CriticalHandle.c

68 lines
2.2 KiB
C

/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* µC/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : WM_CriticalHandle.c
Purpose : Windows manager, add. module
----------------------------------------------------------------------
*/
#include "WM_Intern.h"
#if GUI_WINSUPPORT /* If 0, WM will not generate any code */
#include "GUIDebug.h"
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* WM__AddCriticalHandle
*/
void WM__AddCriticalHandle(WM_CRITICAL_HANDLE* pCriticalHandle) {
pCriticalHandle->pNext = WM__pFirstCriticalHandle;
WM__pFirstCriticalHandle = pCriticalHandle;
}
/*********************************************************************
*
* WM__RemoveCriticalHandle
*/
void WM__RemoveCriticalHandle(WM_CRITICAL_HANDLE* pCriticalHandle) {
if (WM__pFirstCriticalHandle) {
WM_CRITICAL_HANDLE *pCH, *pLast = 0;
for (pCH = WM__pFirstCriticalHandle; pCH; pCH = pCH->pNext) {
if (pCH == pCriticalHandle) {
if (pLast) {
pLast->pNext = pCH->pNext;
} else if (pCH->pNext) {
WM__pFirstCriticalHandle = pCH->pNext;
} else {
WM__pFirstCriticalHandle = 0;
}
break;
}
pLast = pCH;
}
}
}
#else
void WM_CriticalHandle_C(void) {} /* avoid empty object files */
#endif /* GUI_WINSUPPORT */
/*************************** End of file ****************************/