121 lines
3.9 KiB
C
121 lines
3.9 KiB
C
/*
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*********************************************************************************************************
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* uC/GUI
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* Universal graphic software for embedded applications
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*
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* (c) Copyright 2002, Micrium Inc., Weston, FL
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* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
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*
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* µC/GUI is protected by international copyright laws. Knowledge of the
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* source code may not be used to write a similar product. This file may
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* only be used in accordance with a license and should not be redistributed
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* in any way. We appreciate your understanding and fairness.
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*
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----------------------------------------------------------------------
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File : LISTVIEW_Private.h
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Purpose : Private LISTVIEW include
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--------------------END-OF-HEADER-------------------------------------
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*/
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#ifndef LISTVIEW_PRIVATE_H
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#define LISTVIEW_PRIVATE_H
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#include "WM.h"
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#include "LISTVIEW.h"
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#include "GUI_ARRAY.h"
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#if GUI_WINSUPPORT
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/*********************************************************************
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*
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* Macros for internal use
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*
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**********************************************************************
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*/
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#define LISTVIEW_ID 0x4567 /* Magic numer, should be unique if possible */
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#define LISTVIEW_H2P(h) (LISTVIEW_Obj*) WM_H2P(h)
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#if GUI_DEBUG_LEVEL > 1
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#define LISTVIEW_ASSERT_IS_VALID_PTR(p) DEBUG_ERROROUT_IF(p->DebugId != LISTVIEW_ID, "xxx.c: Wrong handle type or Object not init'ed")
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#define LISTVIEW_INIT_ID(p) p->DebugId = LISTVIEW_ID
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#define LISTVIEW_DEINIT_ID(p) p->DebugId = LISTVIEW_ID+1
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#else
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#define LISTVIEW_ASSERT_IS_VALID_PTR(p)
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#define LISTVIEW_INIT_ID(p)
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#define LISTVIEW_DEINIT_ID(p)
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#endif
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/*********************************************************************
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*
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* Object definition
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*
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**********************************************************************
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*/
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typedef struct {
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GUI_COLOR aBkColor[3];
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GUI_COLOR aTextColor[3];
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} LISTVIEW_ITEM_INFO;
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typedef struct {
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WM_HMEM hItemInfo;
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char acText[1];
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} LISTVIEW_ITEM;
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typedef struct {
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GUI_COLOR aBkColor[3];
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GUI_COLOR aTextColor[3];
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GUI_COLOR GridColor;
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const GUI_FONT GUI_UNI_PTR * pFont;
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} LISTVIEW_PROPS;
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typedef struct {
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WIDGET Widget;
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HEADER_Handle hHeader;
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GUI_ARRAY RowArray; /* One entry per line. Every entry is a handle of GUI_ARRAY of strings */
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GUI_ARRAY AlignArray; /* One entry per column */
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LISTVIEW_PROPS Props;
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int Sel;
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int ShowGrid;
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unsigned RowDistY;
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unsigned LBorder;
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unsigned RBorder;
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WM_SCROLL_STATE ScrollStateV;
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WM_SCROLL_STATE ScrollStateH;
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WM_HWIN hOwner;
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#if GUI_DEBUG_LEVEL > 1
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int DebugId;
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#endif
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} LISTVIEW_Obj;
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/*********************************************************************
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*
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* Private (module internal) data
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*
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**********************************************************************
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*/
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extern LISTVIEW_PROPS LISTVIEW_DefaultProps;
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/*********************************************************************
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*
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* Private (module internal) functions
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*
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**********************************************************************
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*/
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int LISTVIEW__UpdateScrollParas (LISTVIEW_Handle hObj, LISTVIEW_Obj* pObj);
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void LISTVIEW__InvalidateInsideArea(LISTVIEW_Handle hObj, LISTVIEW_Obj* pObj);
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unsigned LISTVIEW__GetRowDistY (const LISTVIEW_Obj* pObj);
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void LISTVIEW__InvalidateRow (LISTVIEW_Handle hObj, LISTVIEW_Obj* pObj, int Sel);
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int LISTVIEW__UpdateScrollPos (LISTVIEW_Handle hObj, LISTVIEW_Obj* pObj);
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#endif /* GUI_WINSUPPORT */
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#else /* Avoid problems with empty object modules */
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void LISTVIEW_C(void) {}
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#endif
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/*************************** End of file ****************************/
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