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controller-hd/User/lib/lcd/gui/Widget/LISTVIEW_SetItemText.c

59 lines
2.1 KiB
C

/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* µC/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : LISTVIEW_SetItemText.c
Purpose : Implementation of LISTVIEW_SetItemText
---------------------------END-OF-HEADER------------------------------
*/
#include <string.h>
#include "LISTVIEW_Private.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Public routines
*
**********************************************************************
*/
/*********************************************************************
*
* LISTVIEW_SetItemText
*/
void LISTVIEW_SetItemText(LISTVIEW_Handle hObj, unsigned Column, unsigned Row, const char * s) {
if (hObj) {
if ((Column < LISTVIEW_GetNumColumns(hObj)) && (Row < LISTVIEW_GetNumRows(hObj))) {
int NumBytes;
LISTVIEW_ITEM * pItem;
LISTVIEW_Obj * pObj;
WM_LOCK();
pObj = LISTVIEW_H2P(hObj);
NumBytes = GUI__strlen(s) + 1;
pItem = (LISTVIEW_ITEM *)GUI_ARRAY_ResizeItem((GUI_ARRAY *)GUI_ARRAY_GetpItem(&pObj->RowArray, Row), Column, sizeof(LISTVIEW_ITEM) + NumBytes);
if (NumBytes > 1) {
strcpy(pItem->acText, s);
}
LISTVIEW__InvalidateRow(hObj, pObj, Row);
WM_UNLOCK();
}
}
}
#else /* Avoid problems with empty object modules */
void LISTVIEW_SetItemText_C(void);
void LISTVIEW_SetItemText_C(void) {}
#endif