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controller-hd/User/lib/lcd/gui/Core/LCDL0Mag.c

261 lines
7.1 KiB
C

/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* µC/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : LCD.c
Purpose : Link between GUI and LCD_L0
Performs most of the clipping.
---------------------------END-OF-HEADER------------------------------
*/
#include <stddef.h> /* needed for definition of NULL */
#include "GUI_Private.h"
#include "GUIDebug.h"
#include "LCD_Private.h" /* private modul definitions & config */
#if LCD_XMAG > 2
#error Not yet supported
#endif
#if LCD_XMAG == 2
/*********************************************************************
*
* Static data
*
**********************************************************************
*/
static const U8 abData12[16] = {
0x0, 0x3, 0xc, 0xf, 0x30, 0x33, 0x3c, 0x3f, 0xC0, 0xC3, 0xCc, 0xcf, 0xf0, 0xf3, 0xfc, 0xff
};
static const U8 abData22[16] = {
0x0, 0x5, 0x5*2, 0x5*3,
0x50*1+0x0, 0x50*1+0x5, 0x50*1+0x5*2, 0x50*1+0x5*3,
0x50*2+0x0, 0x50*2+0x5, 0x50*2+0x5*2, 0x50*2+0x5*3,
0x50*3+0x0, 0x50*3+0x5, 0x50*3+0x5*2, 0x50*3+0x5*3
};
static const U8 abData32[16] = {
0x0, 0x11, 0x22, 0x33,
0x44, 0x55, 0x66, 0x77,
0x88, 0x99, 0xaa, 0xbb,
0xcc, 0xdd, 0xee, 0xff
};
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* _DrawBitline
*/
static void _DrawBitline(int x0, int y0, int xsize, int BPP, const U8*pData, int Diff, const LCD_PIXELINDEX* pTrans) {
union {
U8 ab[100]; /* Byte Buffer */
U16 au16[50]; /* Word Buffer */
} Buffer;
int i;
int NumPixels;
int NumPixelsMax = sizeof(Buffer.ab)*8/BPP/LCD_XMAG;
while (xsize >0) {
int iOff =0;
NumPixels = (xsize < NumPixelsMax) ? xsize : NumPixelsMax;
switch (BPP) {
case 1:
for (i=0; i<NumPixels; i+=8) {
/* load the byte */
U16 Data;
if (Diff) {
Data = ((*pData) << 8) | (*(pData+1));
Data >>= 8-Diff;
Data &= 0xff;
} else {
Data = *pData;
}
pData++;
Buffer.ab[iOff++] = abData12[Data>>4];
Buffer.ab[iOff++] = abData12[Data&15];
}
break;
case 2:
for (i=0; i<NumPixels; i+=4) {
/* load the byte */
U16 Data;
if (Diff) {
Data = ((*pData) << 8) | (*(pData+1));
Data >>= 8-(Diff<<1);
Data &= 0xff;
} else {
Data = *pData;
}
pData++;
Buffer.ab[iOff++] = abData22[Data>>4];
Buffer.ab[iOff++] = abData22[Data&15];
}
break;
case 4:
for (i=0; i<NumPixels; i+=2) {
/* load the byte */
U16 Data;
if (Diff) {
Data = ((*pData) << 8) | (*(pData+1));
Data >>= 8-(Diff<<2);
Data &= 0xff;
} else {
Data = *pData;
}
pData++;
Buffer.ab[iOff++] = abData32[Data>>4];
Buffer.ab[iOff++] = abData32[Data&15];
}
break;
case 8:
for (i=0; i<NumPixels; i++) {
#if LCD_XMAG > 2
GUI_MEMSET (&Buffer.ab[i*LCD_XMAG], *(pData+i), LCD_XMAG);
#else
Buffer.ab[i*LCD_XMAG] = Buffer.ab[i*LCD_XMAG+1] = *pData++;
#endif
}
break;
case 16:
for (i=0; i<NumPixels; i++) {
#if LCD_XMAG > 2
GUI_MEMSET (&Buffer.ab[i*LCD_XMAG], *(pData+i), LCD_XMAG);
#else
Buffer.au16[i*LCD_XMAG] = Buffer.au16[i*LCD_XMAG+1] = *(U16*)pData;
pData += 2; /* Move to next word */
#endif
}
break;
}
LCD_L0_DrawBitmap(x0 + Diff * LCD_XMAG, y0, NumPixels * LCD_XMAG, LCD_YMAG, BPP, 0, Buffer.ab, 0, pTrans);
x0 += NumPixels*LCD_XMAG;
xsize -= NumPixels;
}
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* LCD_L0_MAG_DrawBitmap
*/
void LCD_L0_MAG_DrawBitmap(int x0, int y0, int xsize, int ysize,
int BPP, int BytesPerLine, const U8* pData, int Diff,
const LCD_PIXELINDEX* pTrans)
{
int iLine;
y0 *= LCD_YMAG;
x0 *= LCD_XMAG;
for (iLine = 0; iLine < ysize; iLine++) {
#if LCD_XMAG == 1
LCD_L0_DrawBitmap(x0, y0, xsize, LCD_YMAG, BPP, 0, pData, Diff, pTrans);
#else
_DrawBitline(x0, y0, xsize, BPP, pData, Diff, pTrans);
#endif
y0+= LCD_YMAG;
pData += BytesPerLine;
}
}
/*********************************************************************
*
* LCD_L0_MAG_DrawHLine
*/
void LCD_L0_MAG_DrawHLine(int x0, int y0, int x1) {
x0 *= LCD_XMAG;
x1 = x1*(LCD_XMAG) + LCD_XMAG-1;
y0 *= LCD_YMAG;
LCD_L0_FillRect(x0, y0, x1, y0 + LCD_YMAG-1);
}
/*********************************************************************
*
* LCD_L0_MAG_DrawVLine
*/
void LCD_L0_MAG_DrawVLine(int x0 , int y0, int y1) {
y0 *= LCD_YMAG;
y1 = y1*(LCD_YMAG) + LCD_YMAG-1;
x0 *= LCD_XMAG;
LCD_L0_FillRect(x0, y0, x0 + LCD_XMAG-1, y1);
}
/*********************************************************************
*
* LCD_L0_MAG_FillRect
*/
void LCD_L0_MAG_FillRect(int x0, int y0, int x1, int y1) {
y0 *= LCD_YMAG;
y1 = y1*(LCD_YMAG) + LCD_YMAG-1;
x0 *= LCD_XMAG;
x1 = x1*(LCD_XMAG) + LCD_XMAG-1;
LCD_L0_FillRect(x0, y0, x1, y1);
}
/*********************************************************************
*
* LCD_L0_MAG_GetPixelIndex
*/
unsigned int LCD_L0_MAG_GetPixelIndex(int x, int y) {
return LCD_L0_GetPixelIndex(x* LCD_XMAG, y* LCD_YMAG);
}
/*********************************************************************
*
* LCD_L0_MAG_SetPixelIndex
*/
void LCD_L0_MAG_SetPixelIndex(int x, int y, int ColorIndex) {
int ix, iy;
y *= LCD_YMAG;
x *= LCD_XMAG;
for (iy=0; iy< LCD_YMAG; iy++) {
for (ix=0; ix< LCD_XMAG; ix++) {
LCD_L0_SetPixelIndex(x+ix, y+iy, ColorIndex);
}
}
}
/*********************************************************************
*
* LCD_L0_MAG_XorPixel
*/
void LCD_L0_MAG_XorPixel(int x, int y) {
int ix, iy;
y *= LCD_YMAG;
x *= LCD_XMAG;
for (iy=0; iy< LCD_YMAG; iy++) {
for (ix=0; ix< LCD_XMAG; ix++) {
LCD_L0_XorPixel(x+ix, y+iy);
}
}
}
#else
void LCDL0Mag_c(void);
void LCDL0Mag_c(void) { } /* avoid empty object files */
#endif
/*************************** End of file ****************************/