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controller-hd/User/lib/lcd/gui/Core/GUICharLine.c

146 lines
4.2 KiB
C

/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* µC/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUICharLine.C
Purpose : Implementation of character and string services
---------------------------END-OF-HEADER------------------------------
*/
#include <stddef.h> /* needed for definition of NULL */
#include <stdio.h>
#include "GUI_Protected.h"
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* _DispLine
*/
static void _DispLine(const char GUI_UNI_PTR *s, int MaxNumChars, const GUI_RECT *pRect) {
/* Check if we have anything to do at all ... */
if (GUI_Context.pClipRect_HL) {
if (GUI_RectsIntersect(GUI_Context.pClipRect_HL, pRect) == 0)
return;
}
#if GUI_COMPILER_SUPPORTS_FP
if (GUI_Context.pAFont->pafEncode) {
GUI_Context.pAFont->pafEncode->pfDispLine(s, MaxNumChars);
} else {
#else
{
#endif
U16 Char;
while (--MaxNumChars >= 0) {
Char = GUI_UC__GetCharCodeInc(&s);
GUI_Context.pAFont->pfDispChar(Char);
if (GUI_pfDispCharStyle) {
GUI_pfDispCharStyle(Char);
}
}
}
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* GUI__GetLineNumChars
*/
int GUI__GetLineNumChars(const char GUI_UNI_PTR *s, int MaxNumChars) {
int NumChars = 0;
if (s) {
#if GUI_COMPILER_SUPPORTS_FP
if (GUI_Context.pAFont->pafEncode) {
return GUI_Context.pAFont->pafEncode->pfGetLineLen(s, MaxNumChars);
}
#endif
for (; NumChars < MaxNumChars; NumChars++) {
U16 Data = GUI_UC__GetCharCodeInc(&s);
if ((Data == 0) || (Data == '\n')) {
break;
}
}
}
return NumChars;
}
/*********************************************************************
*
* GUI_GetLineDistX
*
* This routine is used to calculate the length of a line in pixels.
*/
int GUI__GetLineDistX(const char GUI_UNI_PTR *s, int MaxNumChars) {
int Dist = 0;
if (s) {
U16 Char;
#if GUI_COMPILER_SUPPORTS_FP
if (GUI_Context.pAFont->pafEncode) {
return GUI_Context.pAFont->pafEncode->pfGetLineDistX(s, MaxNumChars);
}
#endif
while (--MaxNumChars >= 0) {
Char = GUI_UC__GetCharCodeInc(&s);
Dist += GUI_GetCharDistX(Char);
}
}
return Dist;
}
/*********************************************************************
*
* GUI__DispLine
*/
void GUI__DispLine(const char GUI_UNI_PTR *s, int MaxNumChars, const GUI_RECT* pr) {
GUI_RECT r;
#if GUI_SUPPORT_ROTATION
if (GUI_pLCD_APIList) {
#if GUI_WINSUPPORT
WM_ITERATE_START(NULL) {
#endif
/* Do the actual drawing via routine call. */
_DispLine(s, MaxNumChars, &r);
#if GUI_WINSUPPORT
} WM_ITERATE_END();
#endif
} else
#endif
{
r = *pr;
#if GUI_WINSUPPORT
WM_ADDORG(r.x0, r.y0);
WM_ADDORG(r.x1, r.y1);
WM_ITERATE_START(&r) {
#endif
GUI_Context.DispPosX = r.x0;
GUI_Context.DispPosY = r.y0;
/* Do the actual drawing via routine call. */
_DispLine(s, MaxNumChars, &r);
#if GUI_WINSUPPORT
} WM_ITERATE_END();
WM_SUBORG(GUI_Context.DispPosX, GUI_Context.DispPosY);
#endif
}
}
/*************************** End of file ****************************/