/* source/widgets/sgl_scroll.c * * MIT License * * Copyright(c) 2023-present All contributors of SGL * Document reference link: https://sgl-docs.readthedocs.io * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include #include #include #include "sgl_scroll.h" #define SGL_SCROLL_DEFAULT_WIDTH (10) /** * @brief scroll construct callback * @param surf pointer to surface * @param obj pointer to object * @param evt pointer to event * @return none */ static void sgl_scroll_construct_cb(sgl_surf_t *surf, sgl_obj_t* obj, sgl_event_t *evt) { sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); sgl_rect_t fill = {0}; sgl_color_t tmp = scroll->desc.color; uint16_t len = 0, pos = 0; scroll->desc.radius = sgl_min(scroll->desc.radius, scroll->width / 2); if(evt->type == SGL_EVENT_DRAW_MAIN) { if (scroll->bind && (scroll->hidden != 1)) { if (scroll->direct == SGL_DIRECT_VERTICAL) { obj->coords.x2 = scroll->bind->coords.x2; obj->coords.y2 = scroll->bind->coords.y2; obj->coords.y1 = scroll->bind->coords.y1; obj->coords.x1 = obj->coords.x2 - scroll->width; len = sgl_max((obj->coords.y2 - obj->coords.y1) / 8, scroll->desc.radius * 2 + 1); pos = scroll->value * (obj->coords.y2 - obj->coords.y1 - len) / 100; fill.x1 = obj->coords.x1 + scroll->desc.border; fill.x2 = obj->coords.x2 - scroll->desc.border; //fill.y1 = pos + scroll->desc.border; //fill.y2 = pos + len - scroll->desc.border; fill.y1 = obj->coords.y1+pos + scroll->desc.border; fill.y2 = obj->coords.y1+pos + len - scroll->desc.border; } else if (scroll->direct == SGL_DIRECT_HORIZONTAL) { obj->coords.x1 = scroll->bind->coords.x1; obj->coords.y2 = scroll->bind->coords.y2; obj->coords.x2 = scroll->bind->coords.x2; obj->coords.y1 = obj->coords.y2 - scroll->width; len = sgl_max((obj->coords.x2 - obj->coords.x1) / 8, scroll->desc.radius * 2 + 1); pos = scroll->value * (obj->coords.x2 - obj->coords.x1 - len) / 100; fill.y1 = obj->coords.y1 + scroll->desc.border; fill.y2 = obj->coords.y2 - scroll->desc.border; //fill.x1 = pos + scroll->desc.border; //fill.x2 = pos + len - scroll->desc.border; fill.x1 =obj->coords.x1+ pos + scroll->desc.border; fill.x2 =obj->coords.x2+ pos + len - scroll->desc.border; } sgl_draw_rect(surf, &obj->coords, &obj->coords, &scroll->desc); tmp = sgl_color_mixer(tmp, SGL_THEME_BG_COLOR, 128); sgl_draw_fill_rect(surf, &fill, &fill, scroll->desc.radius - scroll->desc.border, tmp, scroll->desc.alpha); } } else if (evt->type == SGL_EVENT_MOVE_DOWN) { if (scroll->direct == SGL_DIRECT_VERTICAL && scroll->value < 100) { scroll->value ++; sgl_obj_move_child_pos_y(scroll->bind, evt->distance); } } else if(evt->type == SGL_EVENT_MOVE_UP) { if (scroll->direct == SGL_DIRECT_VERTICAL && scroll->value > 0) { scroll->value --; sgl_obj_move_child_pos_y(scroll->bind, -evt->distance); } } else if(evt->type == SGL_EVENT_MOVE_LEFT) { if (scroll->direct == SGL_DIRECT_HORIZONTAL && scroll->value > 0) { scroll->value --; sgl_obj_move_child_pos_x(scroll->bind, -evt->distance); } } else if(evt->type == SGL_EVENT_MOVE_RIGHT) { if (scroll->direct == SGL_DIRECT_HORIZONTAL && scroll->value < 100) { scroll->value ++; sgl_obj_move_child_pos_x(scroll->bind, evt->distance); } } } /** * @brief create scroll object * @param parent pointer to parent object * @return pointer to scroll object */ sgl_obj_t* sgl_scroll_create(sgl_obj_t* parent) { sgl_scroll_t *scroll = sgl_malloc(sizeof(sgl_scroll_t)); if(scroll == NULL) { SGL_LOG_ERROR("sgl_scroll_create: malloc failed"); return NULL; } /* set object all member to zero */ memset(scroll, 0, sizeof(sgl_scroll_t)); sgl_obj_t *obj = &scroll->obj; sgl_obj_init(&scroll->obj, parent); obj->construct_fn = sgl_scroll_construct_cb; sgl_obj_set_border_width(obj, SGL_THEME_BORDER_WIDTH); obj->movable = 1; obj->clickable = 1; scroll->bind = NULL; scroll->direct = SGL_DIRECT_VERTICAL; scroll->hidden = false; scroll->value = 0; scroll->width = SGL_SCROLL_DEFAULT_WIDTH; scroll->desc.radius = SGL_THEME_RADIUS; scroll->desc.color = SGL_THEME_COLOR; scroll->desc.alpha = SGL_THEME_ALPHA; scroll->desc.border_color = SGL_THEME_BORDER_COLOR; scroll->desc.border = 2; scroll->desc.pixmap = NULL; return obj; }