/* source/widgets/sgl_scroll.h * * MIT License * * Copyright(c) 2023-present All contributors of SGL * Document reference link: https://sgl-docs.readthedocs.io * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __SGL_SCROLL_H__ #define __SGL_SCROLL_H__ #include #include #include #include #include #include #include typedef struct sgl_scroll { sgl_obj_t obj; sgl_obj_t *bind; sgl_draw_rect_t desc; uint8_t width; uint8_t value; uint8_t direct; uint8_t hidden; } sgl_scroll_t; /** * @brief create scroll object * @param parent pointer to parent object * @return pointer to scroll object */ sgl_obj_t* sgl_scroll_create(sgl_obj_t* parent); static inline void sgl_scroll_bind_obj(sgl_obj_t *obj, sgl_obj_t *bind) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->bind = bind; sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_color(sgl_obj_t *obj, sgl_color_t color) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->desc.color = color; sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_alpha(sgl_obj_t *obj, uint8_t alpha) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->desc.alpha = alpha; sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_radius(sgl_obj_t *obj, uint16_t radius) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->desc.radius = radius; sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_border_color(sgl_obj_t *obj, sgl_color_t color) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->desc.border_color = color; sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_border_width(sgl_obj_t *obj, uint8_t width) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->desc.border = width; sgl_obj_set_border_width(obj, width); sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_width(sgl_obj_t *obj, uint8_t width) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->width = width; sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_direct(sgl_obj_t *obj, uint8_t direct) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->direct = direct; sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_hidden(sgl_obj_t *obj, uint8_t hidden) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->hidden = hidden; sgl_obj_set_dirty(obj); } static inline void sgl_scroll_set_value(sgl_obj_t *obj, uint8_t value) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); scroll->value = value; sgl_obj_set_dirty(obj); } static inline uint8_t sgl_scroll_get_value(sgl_obj_t *obj) { SGL_ASSERT(obj != NULL); sgl_scroll_t *scroll = sgl_container_of(obj, sgl_scroll_t, obj); return scroll->value; } #endif // !__SGL_SCROLL_H__