/* source/draw/sgl_draw_arc.c * * MIT License * * Copyright(c) 2023-present All contributors of SGL * Document reference link: https://sgl-docs.readthedocs.io * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include typedef struct sgl_arc_dot { int16_t cx; int16_t cy; int16_t r; uint32_t r2; uint16_t rmax; uint16_t outer; } sgl_arc_dot_t; static void arc_dot_sin_cos(int16_t cx, int16_t cy, int16_t radius_in, int16_t radius_out, sgl_arc_dot_t *dot,int sin, int cos) { int len = (radius_out + radius_in) / 2; int r = (radius_out - radius_in) / 2; if (unlikely(r == 0)) { return; } if (sin < 0) { dot->cx = (sin * len - 16348) / 32768; } else { dot->cx = (sin * len + 16348) / 32768; } if (cos<0) { dot->cy = (cos * len - 16348) / 32768; } else { dot->cy = (cos * len + 16348) / 32768; } dot->cx = cx - dot->cx; dot->cy = cy - dot->cy; dot->r = r + 1; dot->r2 = sgl_pow2(r); dot->rmax = sgl_pow2(r + 1); dot->outer = 0; } static inline uint8_t arc_get_dot(sgl_arc_dot_t *dot,int ax, int ay) { uint32_t temp; uint8_t alpha = SGL_ALPHA_MIN, max = SGL_ALPHA_MIN; sgl_arc_dot_t *p = dot; int32_t rate = (0xff00) / (dot->rmax - dot->r2); for (int k = 0; k < 2; k++, p++) { int x = ax > p->cx ? ax - p->cx : p->cx-ax; int y = ay > p->cy ? ay - p->cy : p->cy-ay; if ((x < p->r) && (y < p->r)) { temp = sgl_pow2(x) + sgl_pow2(y); if (temp >= p->rmax) { alpha = 0; } else if (temp > p->r2) { if(dot->outer==0) { dot->outer = rate; } alpha = (p->rmax - temp) * dot->outer >> 8; } else { alpha = SGL_ALPHA_MAX; } max = sgl_max(max, alpha); } } return max; } /** * @brief draw an arc with alpha * @param surf pointer to surface * @param area pointer to area * @param desc pointer to arc description * @return none */ void sgl_draw_fill_arc(sgl_surf_t *surf, sgl_area_t *area, sgl_draw_arc_t *desc) { int y2 = 0, real_r2 = 0, edge_alpha = 0; int in_r2 = sgl_pow2(desc->radius_in); int out_r2 = sgl_pow2(desc->radius_out); int inv_inner = 0, inv_outer = 0; sgl_arc_dot_t arc_dot[2]; int in_r2_max = sgl_pow2(desc->radius_in - 1); int out_r2_max = sgl_pow2(desc->radius_out + 1); int32_t rate = (0xff00) / (in_r2 - in_r2_max); int32_t rate2 = (0xff00) / (out_r2_max - out_r2); sgl_color_t *buf = NULL, *blend = NULL; int32_t dx, dy; uint8_t flag = 0xff, in_range; int32_t ds = 0, de = 0, sd = 0, ed = 0; int32_t sx = 0, sy = 0, ex = 0, ey = 0; sgl_color_t tmp_color; sgl_area_t clip = SGL_AREA_MAX; sgl_surf_clip_area_return(surf, area, &clip); sgl_area_t c_rect = { .x1 = desc->cx - desc->radius_out, .x2 = desc->cx + desc->radius_out, .y1 = desc->cy - desc->radius_out, .y2 = desc->cy + desc->radius_out }; if (!sgl_area_selfclip(&clip, &c_rect)) { return; } if (desc->start_angle != 0 || desc->end_angle != 360) { flag = (desc->end_angle - desc->start_angle > 180) ? 1 : 0; sx = sgl_sin(desc->start_angle); sy = -sgl_cos(desc->start_angle); ex = sgl_sin(desc->end_angle); ey = -sgl_cos(desc->end_angle); if (desc->mode == SGL_ARC_MODE_NORMAL_SMOOTH || desc->mode == SGL_ARC_MODE_RING_SMOOTH) { arc_dot_sin_cos(desc->cx, desc->cy, desc->radius_in, desc->radius_out, &arc_dot[0], sx, sy); arc_dot_sin_cos(desc->cx, desc->cy, desc->radius_in, desc->radius_out, &arc_dot[1], ex, ey); } sx = sx >> 7; sy = sy >> 7; ex = ex >> 7; ey = ey >> 7; } buf = sgl_surf_get_buf(surf, clip.x1 - surf->x1, clip.y1 - surf->y1); for (int y = clip.y1; y <= clip.y2; y++) { dy = y - desc->cy; y2 = sgl_pow2(dy); blend = buf; for (int x = clip.x1; x <= clip.x2; x++, blend++) { dx = x - desc->cx; real_r2 = sgl_pow2(x - desc->cx) + y2; if (real_r2 >= out_r2_max) { if (x > desc->cx) { blend++; break; } continue; } if (real_r2 < in_r2_max) { if (x < desc->cx) { blend += ((desc->cx - x) * 2); x = desc->cx * 2 - x; } continue; } if (real_r2 < in_r2 ) { if(inv_inner == 0) { inv_inner = rate; } edge_alpha = (real_r2 - in_r2_max) * inv_inner >> 8; } else if (real_r2 > out_r2) { if(inv_outer == 0) { inv_outer = rate2; } edge_alpha = (out_r2_max - real_r2) * inv_outer >> 8; } else { edge_alpha = SGL_ALPHA_MAX; } tmp_color = desc->color; if (flag != 255) { ds = (dx * sy - dy * sx); de = (dy * ex - dx * ey); in_range = flag > 0 ? (ds > 0 || de >0) : (ds >= 0 && de >= 0); if (!in_range) { switch (desc->mode) { case SGL_ARC_MODE_NORMAL: sd = sgl_xy_has_component(dx,dy, sx, sy) ? sgl_abs(ds) : 256; ed = sgl_xy_has_component(dx,dy, ex, ey) ? sgl_abs(de) : 256; dx = sgl_min(sd, ed); tmp_color = (dx < SGL_ALPHA_MAX) ? sgl_color_mixer(desc->color, *blend, sgl_min(255 - dx, edge_alpha)) : *blend; break; case SGL_ARC_MODE_RING: sd = sgl_xy_has_component(dx,dy, sx, sy) ? sgl_abs(ds) : 256; ed = sgl_xy_has_component(dx,dy, ex, ey) ? sgl_abs(de) : 256; dx = sgl_min(sd, ed); tmp_color = (dx < SGL_ALPHA_MAX) ? sgl_color_mixer(desc->color, desc->bg_color, sgl_min(255 - dx, edge_alpha)) : desc->bg_color; break; case SGL_ARC_MODE_NORMAL_SMOOTH: dx = arc_get_dot(arc_dot, x, y); tmp_color = (dx < SGL_ALPHA_MAX) ? sgl_color_mixer(desc->color, *blend, dx) : desc->color; break; case SGL_ARC_MODE_RING_SMOOTH: dx = arc_get_dot(arc_dot, x, y); tmp_color = (dx < SGL_ALPHA_MAX) ? sgl_color_mixer(desc->color, desc->bg_color, dx) : desc->color; break; default: break; } } } *blend = desc->alpha == SGL_ALPHA_MAX ? sgl_color_mixer(tmp_color, *blend, edge_alpha) : sgl_color_mixer(sgl_color_mixer(tmp_color, *blend, edge_alpha), *blend, desc->alpha); } buf += surf->w; } }