/* source/include/sgl_list.h * * MIT License * * Copyright(c) 2023-present All contributors of SGL * Document reference link: https://sgl-docs.readthedocs.io * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __SGL_LIST_H__ #define __SGL_LIST_H__ #ifdef __cplusplus extern "C" { #endif #include #include /** * @prev: previous node of the list. * @next: next node of the list. */ typedef struct sgl_list_node { struct sgl_list_node *prev; struct sgl_list_node *next; }sgl_list_node_t; #define SGL_LIST_HEAD(name) \ sgl_list_node_t name = {.prev = &(name), .next = &(name)} /** * @brief foreach the list. * * @pos: the &struct list_head to use as a loop cursor. * @list_head: the head for your list. * * @return none */ #define sgl_list_for_each(pos, list_head) \ for (pos = (list_head)->next; pos != (list_head); pos = pos->next) /** * @brief Return the next entry of specific node. * * @entry: specific entry. * * @return entry_type: next entry of specific entry. */ #define sgl_list_next_entry(entry, entry_type, list_node_member) \ sgl_container_of(entry->list_node_member.next, entry_type, list_node_member) /** * @brief Return the previous entry of specific node. * * @entry: specific entry. * * @return entry_type: previous entry of specific entry. */ #define sgl_list_prev_entry(entry, entry_type, list_node_member) \ sgl_container_of(entry->list_node_member.prev, entry_type, list_node_member) /** * @brief foreach the list inserted in a structure. * * @pos: the &struct list_head to use as a loop cursor. * @list_head: the head for your list. * @entry_type: type of the struct. * @list_node_member: member name of the list_node in structure. * * @return none */ #define sgl_list_for_each_entry(pos, list_head, entry_type, list_node_member) \ for (pos = sgl_container_of((list_head)->next, entry_type, list_node_member); \ &pos->list_node_member != (list_head); \ pos = sgl_container_of(pos->list_node_member.next, entry_type, list_node_member)) /** * @brief safe foreach the list inserted in a structure. * * @pos: the &struct list_head to use as a loop cursor. * @list_head: the head for your list. * @entry_type: type of the struct. * @list_node_member: member name of the list_node in structure. * * @return none */ #define sgl_list_for_each_entry_safe(pos, n, list_head, entry_type, list_node_member) \ for (pos = (list_head)->next ? sgl_container_of((list_head)->next, entry_type, list_node_member) : NULL, \ n = pos ? sgl_container_of(pos->list_node_member.next, entry_type, list_node_member) : NULL; \ &pos->list_node_member != (list_head); \ pos = n, \ n = pos ? (pos->list_node_member.next ? sgl_container_of(pos->list_node_member.next, entry_type, list_node_member) : NULL) : NULL) /** * @brief reverse foreach the list inserted in a structure. * * @pos: the &struct list_head to use as a loop cursor. * @list_head: the head for your list. * @entry_type: type of the struct. * @list_node_member: member name of the list_node in structure. * * @return none */ #define sgl_list_for_each_entry_reverse(pos, list_head, entry_type, list_node_member) \ for (pos = sgl_container_of((list_head)->prev, entry_type, list_node_member); \ &pos->list_node_member != (list_head); \ pos = sgl_container_of(pos->list_node_member.prev, entry_type, list_node_member)) /** * @brief initialize a list. * * @node: inserted node. * * @return none */ static inline void sgl_list_init(sgl_list_node_t *node) { node->next = node; node->prev = node; } /** * @brief Add a node to the list tail. * * @head: head node of the list. * @node: inserted node. * * @return none */ static inline void sgl_list_add_node_at_tail(sgl_list_node_t *head, sgl_list_node_t *node) { sgl_list_node_t *tail = head->prev; node->prev = tail; node->next = head; tail->next = node; head->prev = node; } /** * @brief Add a node to the list front. * * @head: head node of the list. * @node: inserted node. * * @return none */ static inline void sgl_list_add_node_at_front(sgl_list_node_t *head, sgl_list_node_t *node) { sgl_list_node_t *front = head->next; node->prev = head; node->next = front; front->prev = node; head->next = node; } /** * @brief Add a node to the list before a specific node. * @pos: specific node. * @node: inserted node. * @return none */ static inline void sgl_list_add_node_at_before(sgl_list_node_t *pos, sgl_list_node_t *node) { node->prev = pos->prev; node->next = pos; pos->prev->next = node; pos->prev = node; } /** * @brief Add a node to the list after a specific node. * @pos: specific node. * @node: inserted node. * @return none */ static inline void sgl_list_add_node_at_after(sgl_list_node_t *pos, sgl_list_node_t *node) { node->next = pos->next; node->prev = pos; pos->next->prev = node; pos->next = node; } /** * @brief Delete a tail node from the list. * * @head: head node of the list. * * @return none */ static inline void sgl_list_del_tail_node(sgl_list_node_t *head) { sgl_list_node_t *tail_prev = head->prev->prev; tail_prev->next = head; head->prev = tail_prev; } /** * @brief Delete a front node from the list. * * @head: head node of the list. * * @return none */ static inline void sgl_list_del_front_node(sgl_list_node_t *head) { sgl_list_node_t *front_next = head->next->next; front_next->prev = head; head->next = front_next; } /** * @brief Delete a node from the list. * * @node: the node of the list. * * @return none */ static inline void sgl_list_del_node(sgl_list_node_t *node) { node->prev->next = node->next; node->next->prev = node->prev; } /** * @brief Determine whether the list is empty. * * @head: head node of the list. * * @return bool: is empty. */ static inline bool sgl_list_is_empty(sgl_list_node_t *head) { return head->next == head; } /** * @brief Return the next node of specific node. * * @node: specific node. * * @return list_node*: next node of specific node. */ static inline sgl_list_node_t* sgl_list_next_node(sgl_list_node_t *node) { return node->next; } /** * @brief Return the previous node of specific node. * * @node: specific node. * * @return list_node*: previous node of specific node. */ static inline sgl_list_node_t* sgl_list_prev_node(sgl_list_node_t *node) { return node->prev; } #ifdef __cplusplus } #endif #endif // __SGL_LIST_H__