/* source/widgets/sgl_2dball.h * * MIT License * * Copyright(c) 2023-present All contributors of SGL * Document reference link: https://sgl-docs.readthedocs.io * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __SGL_2DBALL_H__ #define __SGL_2DBALL_H__ #include #include #include #include #include #include #include /** * @brief sgl 2dball struct * @obj: sgl general object * @desc: pointer to 2dball draw descriptor */ typedef struct sgl_2dball { sgl_obj_t obj; uint8_t alpha; sgl_color_t color; sgl_color_t bg_color; }sgl_2dball_t; /** * @brief create a 2dball object * @param parent parent of the 2dball * @return 2dball object */ sgl_obj_t* sgl_2dball_create(sgl_obj_t* parent); /** * @brief set the color of the 2dball * @param obj 2dball object * @param color color * @return none */ static inline void sgl_2dball_set_color(sgl_obj_t *obj, sgl_color_t color) { sgl_2dball_t *ball = sgl_container_of(obj, sgl_2dball_t, obj); ball->color = color; sgl_obj_set_dirty(obj); } /** * @brief set the background color of the 2dball * @param obj 2dball object * @param color background color * @return none */ static inline void sgl_2dball_set_bg_color(sgl_obj_t *obj, sgl_color_t color) { sgl_2dball_t *ball = sgl_container_of(obj, sgl_2dball_t, obj); ball->bg_color = color; sgl_obj_set_dirty(obj); } /** * @brief set the alpha of the 2dball * @param obj 2dball object * @param alpha alpha * @return none */ static inline void sgl_2dball_set_alpha(sgl_obj_t *obj, uint8_t alpha) { sgl_2dball_t *ball = sgl_container_of(obj, sgl_2dball_t, obj); ball->alpha = alpha; sgl_obj_set_dirty(obj); } /** * @brief set the radius of the 2dball * @param obj 2dball object * @param radius radius * @return none */ static inline void sgl_2dball_set_radius(sgl_obj_t *obj, uint16_t radius) { sgl_obj_set_radius(obj, radius); sgl_obj_set_dirty(obj); } #endif // !__SGL_2DBALL_H__