/* source/widgets/sgl_2dball.c * * MIT License * * Copyright(c) 2023-present All contributors of SGL * Document reference link: https://sgl-docs.readthedocs.io * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include #include #include #include "sgl_2dball.h" static void sgl_2dball_construct_cb(sgl_surf_t *surf, sgl_obj_t* obj, sgl_event_t *evt) { sgl_2dball_t *ball = sgl_container_of(obj, sgl_2dball_t, obj); int16_t cx = 0, cy = 0; if(evt->type == SGL_EVENT_DRAW_MAIN) { sgl_area_t clip; sgl_color_t *buf = NULL, *blend = NULL; cx = (ball->obj.coords.x1 + ball->obj.coords.x2) / 2; cy = (ball->obj.coords.y1 + ball->obj.coords.y2) / 2; if (!sgl_surf_clip(surf, &obj->area, &clip)) { return; } sgl_area_t c_rect = { .x1 = cx - obj->radius, .x2 = cx + obj->radius, .y1 = cy - obj->radius, .y2 = cy + obj->radius }; if (!sgl_area_selfclip(&clip, &c_rect)) { return; } int y2 = 0, real_r2 = 0, edge_alpha = 0; int r2 = sgl_pow2(obj->radius); int r2_edge = sgl_pow2(obj->radius + 1); int ds_alpha = SGL_ALPHA_MIN; buf = sgl_surf_get_buf(surf, clip.x1 - surf->x1, clip.y1 - surf->y1); for (int y = clip.y1; y <= clip.y2; y++) { y2 = sgl_pow2(y - cy); blend = buf; for (int x = clip.x1; x <= clip.x2; x++, blend++) { real_r2 = sgl_pow2(x - cx) + y2; ds_alpha = real_r2 * SGL_ALPHA_NUM / r2; if (real_r2 >= r2_edge) { if(x > cx) break; continue; } else if (real_r2 >= r2) { edge_alpha = SGL_ALPHA_MAX - sgl_sqrt_error(real_r2); sgl_color_t color_mix = sgl_color_mixer(ball->bg_color, *blend, edge_alpha); *blend = sgl_color_mixer(color_mix, *blend, ball->alpha); } else { *blend = sgl_color_mixer(sgl_color_mixer(ball->bg_color, ball->color, ds_alpha), *blend, ball->alpha); } } buf += surf->w; } } } /** * @brief create a 2dball object * @param parent parent of the 2dball * @return 2dball object */ sgl_obj_t* sgl_2dball_create(sgl_obj_t* parent) { sgl_2dball_t *ball = sgl_malloc(sizeof(sgl_2dball_t)); if(ball == NULL) { SGL_LOG_ERROR("sgl_2dball_create: malloc failed"); return NULL; } /* set object all member to zero */ memset(ball, 0, sizeof(sgl_2dball_t)); sgl_obj_t *obj = &ball->obj; sgl_obj_init(&ball->obj, parent); obj->construct_fn = sgl_2dball_construct_cb; obj->needinit = 1; ball->alpha = SGL_ALPHA_MAX; ball->color = SGL_THEME_COLOR; ball->bg_color = SGL_THEME_BG_COLOR; return obj; }