freertos_f407/User/system/sgl/draw/sgl_draw_ring.c

111 lines
3.9 KiB
C

/* source/draw/sgl_draw_ring.c
*
* MIT License
*
* Copyright(c) 2023-present All contributors of SGL
* Document reference link: https://sgl-docs.readthedocs.io
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <sgl_core.h>
#include <sgl_draw.h>
#include <sgl_math.h>
/**
* @brief draw a ring on surface with alpha
* @param surf: pointer of surface
* @param area: pointer of area
* @param cx: ring center x
* @param cy: ring center y
* @param radius_in: ring inner radius
* @param radius_out: ring outer radius
* @param color: ring color
* @param alpha: ring alpha
* @return none
*/
void sgl_draw_fill_ring(sgl_surf_t *surf, sgl_area_t *area, int16_t cx, int16_t cy, int16_t radius_in, int16_t radius_out, sgl_color_t color, uint8_t alpha)
{
int y2 = 0, real_r2 = 0, edge_alpha = 0;
int in_r2 = sgl_pow2(radius_in);
int out_r2 = sgl_pow2(radius_out);
int in_r2_max = sgl_pow2(radius_in - 1);
int out_r2_max = sgl_pow2(radius_out + 1);
sgl_color_t *buf = NULL, *blend = NULL;
sgl_area_t clip;
if (unlikely(alpha == SGL_ALPHA_MIN)) {
return;
}
if (!sgl_surf_clip(surf, area, &clip)) {
return;
}
buf = sgl_surf_get_buf(surf, clip.x1 - surf->x1, clip.y1 - surf->y1);
for (int y = clip.y1; y <= clip.y2; y++) {
blend = buf;
y2 = sgl_pow2(y - cy);
for (int x = clip.x1; x <= clip.x2; x++, blend++) {
real_r2 = sgl_pow2(x - cx) + y2;
if (real_r2 >= out_r2_max) {
if (x > cx) break;
continue;
}
if (real_r2 < in_r2_max) {
if (x < cx) {
blend += ((cx - x) * 2);
x = cx*2 - x;
}
continue;
}
if (alpha == SGL_ALPHA_MAX) {
if (real_r2 < in_r2 ) {
*blend = sgl_color_mixer(color, *blend, sgl_sqrt_error(real_r2));
}
else if (real_r2 > out_r2) {
*blend = sgl_color_mixer(color, *blend, SGL_ALPHA_MAX - sgl_sqrt_error(real_r2));
}
else {
*blend = color;
}
}
else {
if (real_r2 < in_r2 ) {
edge_alpha = sgl_sqrt_error(real_r2);
sgl_color_t color_mix = sgl_color_mixer(color, *blend, edge_alpha);
*blend = sgl_color_mixer(color_mix, *blend, alpha);
}
else if (real_r2 > out_r2) {
edge_alpha = SGL_ALPHA_MAX - sgl_sqrt_error(real_r2);
sgl_color_t color_mix = sgl_color_mixer(color, *blend, edge_alpha);
*blend = sgl_color_mixer(color_mix, *blend, alpha);
}
else {
*blend = sgl_color_mixer(color, *blend, alpha);
}
}
}
buf += surf->w;
}
}