freertos_f407/User/system/lib/lcd/gui/Widget/EDITFloat.c

94 lines
2.6 KiB
C

/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* µC/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : EditDec
Purpose : Edit decimal values
---------------------------END-OF-HEADER------------------------------
*/
#include <math.h>
#include "EDIT.h"
#include "GUIDebug.h"
#include "GUI_Protected.h"
#include "EDIT_Private.h"
#if GUI_WINSUPPORT
/*********************************************************************
*
* Exported routines
*
**********************************************************************
*/
/*********************************************************************
*
* EDIT_SetFloatMode
*/
void EDIT_SetFloatMode(EDIT_Handle hEdit, float Value, float Min, float Max, int Shift, U8 Flags) {
I32 _Value, _Min, _Max;
float Scale;
if (hEdit) {
WM_LOCK();
Scale =(float)GUI_Pow10[Shift];
_Value = floor(Scale * Value + 0.5);
_Min = floor(Scale * Min + 0.5);
_Max = floor(Scale * Max + 0.5);
EDIT_SetDecMode(hEdit, _Value, _Min, _Max, Shift, Flags);
WM_UNLOCK();
}
}
/*********************************************************************
*
* EDIT_GetFloatValue
*/
float EDIT_GetFloatValue(EDIT_Handle hObj) {
float Value = 0;
if (hObj) {
float Scale;
EDIT_Obj * pObj;
WM_LOCK();
pObj = EDIT_H2P(hObj);
Scale = (float)GUI_Pow10[pObj->NumDecs];
Value = (float)(I32)pObj->CurrentValue / Scale;
WM_UNLOCK();
}
return Value;
}
/*********************************************************************
*
* EDIT_SetFloatValue
*/
void EDIT_SetFloatValue(EDIT_Handle hObj, float Value) {
if (hObj) {
float Scale;
EDIT_Obj * pObj;
WM_LOCK();
pObj = EDIT_H2P(hObj);
Scale = (float)GUI_Pow10[pObj->NumDecs];
Value *= Scale;
EDIT_SetValue(hObj, (I32)(Value + (Value >= 0 ? 0.5 : -0.5)));
WM_UNLOCK();
}
}
#else /* avoid empty object files */
void EditFloat_C(void);
void EditFloat_C(void){}
#endif /* GUI_WINSUPPORT */