freertos_f407/User/system/sgl/widgets/button/sgl_button.c

122 lines
4.0 KiB
C

/* source/widgets/sgl_button.c
*
* MIT License
*
* Copyright(c) 2023-present All contributors of SGL
* Document reference link: https://sgl-docs.readthedocs.io
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <sgl_core.h>
#include <sgl_draw.h>
#include <sgl_math.h>
#include <sgl_log.h>
#include <sgl_mm.h>
#include <sgl_cfgfix.h>
#include <sgl_theme.h>
#include <string.h>
#include "sgl_button.h"
/**
* @brief button construct callback
* @param surf: surface pointer
* @param obj: object pointer
* @param evt: event pointer
* @return none
* @note this function is called when the object is created or redraw
*/
static void sgl_button_construct_cb(sgl_surf_t *surf, sgl_obj_t* obj, sgl_event_t *evt)
{
sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
sgl_pos_t align_pos;
sgl_rect_t fill_area;
sgl_draw_rect_t rect = {
.alpha = button->alpha,
.color = button->color,
.border = obj->border,
.border_color = button->border_color,
.pixmap = button->pixmap,
.radius = obj->radius,
};
if(evt->type == SGL_EVENT_DRAW_MAIN) {
sgl_draw_rect(surf, &obj->area, &obj->coords, &rect);
if(button->text) {
SGL_ASSERT(button->font != NULL);
fill_area = sgl_obj_get_fill_rect(obj);
align_pos = sgl_get_text_pos(&fill_area, button->font, button->text, 0, (sgl_align_type_t)button->align);
sgl_draw_string(surf, &obj->area, align_pos.x, align_pos.y, button->text, button->text_color, button->alpha, button->font);
}
}
else if(evt->type == SGL_EVENT_PRESSED) {
if(sgl_obj_is_flexible(obj)) {
sgl_obj_size_zoom(obj, 2);
}
sgl_obj_set_dirty(obj);
}
else if(evt->type == SGL_EVENT_RELEASED) {
if(sgl_obj_is_flexible(obj)) {
sgl_obj_size_zoom(obj, -2);
}
sgl_obj_set_dirty(obj);
}
}
/**
* @brief create a button object
* @param parent: parent object
* @return object pointer
* @note if parent is NULL, the button object will be created at the top level.
*/
sgl_obj_t* sgl_button_create(sgl_obj_t* parent)
{
sgl_button_t *button = sgl_malloc(sizeof(sgl_button_t));
if(button == NULL) {
SGL_LOG_ERROR("sgl_button_create: malloc failed");
return NULL;
}
/* set object all member to zero */
memset(button, 0, sizeof(sgl_button_t));
sgl_obj_t *obj = &button->obj;
sgl_obj_init(&button->obj, parent);
sgl_obj_set_clickable(obj);
sgl_obj_set_flexible(obj);
sgl_obj_set_border_width(obj, SGL_THEME_BORDER_WIDTH);
sgl_obj_set_radius(obj, SGL_THEME_RADIUS);
obj->construct_fn = sgl_button_construct_cb;
button->alpha = SGL_THEME_ALPHA;
button->color = SGL_THEME_COLOR;
button->border_color = SGL_THEME_BORDER_COLOR;
button->pixmap = NULL;
button->text = " ";
button->text_color = SGL_THEME_TEXT_COLOR;
button->font = sgl_get_system_font();
button->align = SGL_ALIGN_CENTER;
return obj;
}