194 lines
5.2 KiB
C
194 lines
5.2 KiB
C
/* source/widgets/sgl_button.h
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*
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* MIT License
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*
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* Copyright(c) 2023-present All contributors of SGL
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* Document reference link: https://sgl-docs.readthedocs.io
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef __SGL_BUTTON_H__
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#define __SGL_BUTTON_H__
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#include <sgl_core.h>
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#include <sgl_draw.h>
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#include <sgl_math.h>
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#include <sgl_log.h>
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#include <sgl_mm.h>
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#include <sgl_cfgfix.h>
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#include <string.h>
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/**
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* @brief Button object
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* @obj: Button object
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* @desc: Button object description
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* @desc_text: Button object description text
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*/
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typedef struct sgl_button {
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sgl_obj_t obj;
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sgl_color_t color;
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sgl_color_t border_color;
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const sgl_pixmap_t *pixmap;
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const char *text;
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const sgl_font_t *font;
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sgl_color_t text_color;
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uint8_t alpha;
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uint8_t align;
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}sgl_button_t;
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/**
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* @brief create a button object
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* @param parent: parent object
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* @return object pointer
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* @note if parent is NULL, the button object will be created at the top level.
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*/
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sgl_obj_t* sgl_button_create(sgl_obj_t* parent);
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/**
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* @brief set button color
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* @param obj: object pointer
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* @param color: color
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* @return none
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*/
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static inline void sgl_button_set_color(sgl_obj_t *obj, sgl_color_t color)
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{
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sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
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button->color = color;
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button alpha
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* @param obj: object pointer
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* @param alpha: alpha
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* @return none
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*/
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static inline void sgl_button_set_alpha(sgl_obj_t *obj, uint8_t alpha)
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{
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sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
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button->alpha = alpha;
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button border width
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* @param obj: object pointer
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* @param width: border width
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* @return none
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*/
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static inline void sgl_button_set_border_width(sgl_obj_t *obj, uint8_t width)
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{
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sgl_obj_set_border_width(obj, width);
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button border color
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* @param obj: object pointer
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* @param color: border color
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* @return none
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*/
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static inline void sgl_button_set_border_color(sgl_obj_t *obj, sgl_color_t color)
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{
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sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
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button->border_color = color;
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button pixmap
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* @param obj: object pointer
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* @param pixmap: pixmap pointer
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* @return none
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*/
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static inline void sgl_button_set_pixmap(sgl_obj_t *obj, const sgl_pixmap_t *pixmap)
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{
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sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
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button->pixmap = pixmap;
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button radius
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* @param obj: object pointer
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* @param radius: radius
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* @return none
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*/
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static inline void sgl_button_set_radius(sgl_obj_t *obj, uint8_t radius)
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{
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sgl_obj_set_radius(obj, radius);
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button text
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* @param obj: object pointer
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* @param text: text
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* @return none
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*/
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static inline void sgl_button_set_text(sgl_obj_t *obj, const char *text)
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{
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sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
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button->text = text;
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button text color
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* @param obj: object pointer
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* @param color: text color
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* @return none
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*/
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static inline void sgl_button_set_text_color(sgl_obj_t *obj, sgl_color_t color)
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{
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sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
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button->text_color = color;
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button text align
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* @param obj: object pointer
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* @param align: align type
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* @return none
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*/
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static inline void sgl_button_set_text_align(sgl_obj_t *obj, uint8_t align)
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{
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sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
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button->align = align;
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sgl_obj_set_dirty(obj);
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}
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/**
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* @brief set button text font
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* @param obj: object pointer
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* @param font: font pointer
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* @return none
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*/
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static inline void sgl_button_set_font(sgl_obj_t *obj, const sgl_font_t *font)
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{
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sgl_button_t *button = sgl_container_of(obj, sgl_button_t, obj);
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button->font = font;
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sgl_obj_set_dirty(obj);
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}
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#endif // !__SGL_BUTTON_H__
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