/* ********************************************************************************************************* * uC/GUI * Universal graphic software for embedded applications * * (c) Copyright 2002, Micrium Inc., Weston, FL * (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH * * µC/GUI is protected by international copyright laws. Knowledge of the * source code may not be used to write a similar product. This file may * only be used in accordance with a license and should not be redistributed * in any way. We appreciate your understanding and fairness. * ---------------------------------------------------------------------- File : GUI_IntersectRect.c Purpose : Implementation of GUI_IntersectRect ---------------------------END-OF-HEADER------------------------------ */ #include "GUI_Protected.h" /********************************************************************* * * public code * ********************************************************************** */ /********************************************************************* * * GUI__IntersectRects * * Purpose: * Calc intersection of rectangles * * Add. info: * Rectangles are passed as pointers. These pointers need to be valid; * a NULL pointer may not be passed. There is no check for NULL pointers * implemented in order to avoid avoid performance penalty. * There is a similar function available, GUI__IntersectRects(), * which takes 3 parameters and * has a return value. Note that this one should be preferred because * it is considerably faster and the call requires one parameter less. */ void GUI__IntersectRect(GUI_RECT* pDest, const GUI_RECT* pr0) { if (pDest->x0 < pr0->x0) { pDest->x0 = pr0->x0; } if (pDest->y0 < pr0->y0) { pDest->y0 = pr0->y0; } if (pDest->x1 > pr0->x1) { pDest->x1 = pr0->x1; } if (pDest->y1 > pr0->y1) { pDest->y1 = pr0->y1; } } /*************************** End of file ****************************/