system/lib/lcd/gui/WM/WM_GetInsideRect.c

60 lines
2.0 KiB
C

/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* µC/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : WM_GetInsideRect.c
Purpose : Windows manager, submodule
----------------------------------------------------------------------
*/
#include "WM_Intern.h"
#if GUI_WINSUPPORT /* If 0, WM will not generate any code */
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* WM_GetInsideRectEx
*
Purpose:
Return the inside rectangle in client coordinates.
The inside rectangle is the client rectangle minus the effect,
which typically reduces the rectangle by 0 - 3 pixels on either side
(2 for the standard 3D effect).
*/
void WM_GetInsideRectEx(WM_HWIN hWin, GUI_RECT* pRect) {
WM_MESSAGE Msg;
Msg.Data.p = pRect;
Msg.MsgId = WM_GET_INSIDE_RECT;
WM_SendMessage(hWin, &Msg);
}
/*********************************************************************
*
* WM_GetInsideRect
*/
void WM_GetInsideRect(GUI_RECT* pRect) {
WM_GetInsideRectEx(GUI_Context.hAWin, pRect);
}
#else
void WM_GetInsideRect_C(void) {} /* avoid empty object files */
#endif /* GUI_WINSUPPORT */
/*************************** End of file ****************************/