161 lines
4.8 KiB
C
161 lines
4.8 KiB
C
/*
|
|
*********************************************************************************************************
|
|
* uC/GUI
|
|
* Universal graphic software for embedded applications
|
|
*
|
|
* (c) Copyright 2002, Micrium Inc., Weston, FL
|
|
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
|
|
*
|
|
* µC/GUI is protected by international copyright laws. Knowledge of the
|
|
* source code may not be used to write a similar product. This file may
|
|
* only be used in accordance with a license and should not be redistributed
|
|
* in any way. We appreciate your understanding and fairness.
|
|
*
|
|
----------------------------------------------------------------------
|
|
File : WIDGET_Effect_3D2L.c
|
|
Purpose : Effect routines
|
|
---------------------------END-OF-HEADER------------------------------
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "WIDGET.h"
|
|
#include "GUIDebug.h"
|
|
#include "GUI.h"
|
|
#include "GUI_Protected.h"
|
|
#include "WM_Intern.h"
|
|
|
|
#if GUI_WINSUPPORT
|
|
|
|
/*********************************************************************
|
|
*
|
|
* Macros for internal use
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
|
|
#define WIDGET_H2P(hWin) ((WIDGET*)GUI_ALLOC_h2p(hWin))
|
|
|
|
/*********************************************************************
|
|
*
|
|
* Static routines
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
/*********************************************************************
|
|
*
|
|
* _WIDGET_EFFECT_3D2L_DrawUpRect
|
|
*
|
|
* Add. info:
|
|
* This routine does not preserve the drawing colors for speed
|
|
* reasons. If this is required, it should be done in the calling
|
|
* routine.
|
|
*/
|
|
static void _WIDGET_EFFECT_3D2L_DrawUpRect(const GUI_RECT* pRect) {
|
|
GUI_RECT r;
|
|
r = *pRect;
|
|
/* Draw the upper left sides */
|
|
LCD_SetColor(0xD0D0D0);
|
|
GUI_DrawHLine(r.y0, r.x0, r.x1 - 1);
|
|
GUI_DrawVLine(r.x0, r.y0 + 1, r.y1 - 1);
|
|
LCD_SetColor(0xE7E7E7);
|
|
GUI_DrawHLine(r.y0 + 1, r.x0 + 1, r.x1 - 2);
|
|
GUI_DrawVLine(r.x0 + 1, r.y0 + 2, r.y1 - 2);
|
|
/* Draw the lower right sides */
|
|
LCD_SetColor(0x606060);
|
|
GUI_DrawHLine(r.y1, r.x0, r.x1);
|
|
GUI_DrawVLine(r.x1, r.y0, r.y1 - 1);
|
|
LCD_SetColor(0x9A9A9A);
|
|
GUI_DrawHLine(r.y1 - 1, r.x0 + 1, r.x1 - 1);
|
|
GUI_DrawVLine(r.x1 - 1, r.y0 + 1, r.y1 - 2);
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* _WIDGET_EFFECT_3D2L_DrawUp
|
|
*/
|
|
static void _WIDGET_EFFECT_3D2L_DrawUp(void) {
|
|
GUI_RECT r;
|
|
WM_GetClientRect(&r);
|
|
_WIDGET_EFFECT_3D2L_DrawUpRect(&r);
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* _WIDGET_EFFECT_3D2L_DrawDownRect
|
|
*/
|
|
static void _WIDGET_EFFECT_3D2L_DrawDownRect(const GUI_RECT* pRect) {
|
|
GUI_RECT r;
|
|
r = *pRect;
|
|
/* Draw the upper left sides */
|
|
LCD_SetColor(0x9A9A9A);
|
|
GUI_DrawHLine(r.y0, r.x0, r.x1 - 1);
|
|
GUI_DrawVLine(r.x0, r.y0 + 1, r.y1 - 1);
|
|
LCD_SetColor(0x606060);
|
|
GUI_DrawHLine(r.y0 + 1, r.x0 + 1, r.x1 - 2);
|
|
GUI_DrawVLine(r.x0 + 1, r.y0 + 2, r.y1 - 2);
|
|
/* Draw the lower right sides */
|
|
LCD_SetColor(0xE7E7E7);
|
|
GUI_DrawHLine(r.y1, r.x0, r.x1);
|
|
GUI_DrawVLine(r.x1, r.y0, r.y1 - 1);
|
|
LCD_SetColor(0xD0D0D0);
|
|
GUI_DrawHLine(r.y1 - 1, r.x0 + 1, r.x1 - 1);
|
|
GUI_DrawVLine(r.x1 - 1, r.y0 + 1, r.y1 - 2);
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* _WIDGET_EFFECT_3D2L_DrawDown
|
|
*/
|
|
static void _WIDGET_EFFECT_3D2L_DrawDown(void) {
|
|
GUI_RECT r;
|
|
WM_GetClientRect(&r);
|
|
_WIDGET_EFFECT_3D2L_DrawDownRect(&r);
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* _WIDGET_EFFECT_3D2L_GetRect
|
|
*/
|
|
static void _WIDGET_EFFECT_3D2L_GetRect(GUI_RECT* pRect) {
|
|
WM_GetClientRect(pRect);
|
|
GUI__ReduceRect(pRect, pRect, 2);
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* Public routines
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
/*********************************************************************
|
|
*
|
|
* WIDGET_SetDefaultEffect_3D2L
|
|
*/
|
|
void WIDGET_SetDefaultEffect_3D2L(void) {
|
|
WIDGET_SetDefaultEffect(&WIDGET_Effect_3D2L);
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* Effect tables --- Mainly function pointers
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
|
|
const WIDGET_EFFECT WIDGET_Effect_3D2L = {
|
|
_WIDGET_EFFECT_3D2L_DrawUp,
|
|
_WIDGET_EFFECT_3D2L_DrawDown,
|
|
_WIDGET_EFFECT_3D2L_DrawUpRect,
|
|
_WIDGET_EFFECT_3D2L_DrawDownRect,
|
|
_WIDGET_EFFECT_3D2L_GetRect,
|
|
2
|
|
};
|
|
|
|
#else /* Avoid problems with empty object modules */
|
|
void WIDGET_Effect_3D2L_C(void) {}
|
|
#endif /* GUI_WINSUPPORT */
|
|
|
|
/*************************** End of file ****************************/
|