system/lib/lcd/gui/Core/GUI_SetTextStyle.c

82 lines
2.8 KiB
C

/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* µC/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : GUI_SetTextStyle.C
Purpose : Implementation of various text styles
---------------------------END-OF-HEADER------------------------------
*/
#include <stddef.h> /* needed for definition of NULL */
#include <stdio.h>
#include "GUI_Protected.h"
/*********************************************************************
*
* Static code
*
**********************************************************************
*/
/*********************************************************************
*
* GUI__cbDrawTextStyle
*/
static void GUI__cbDrawTextStyle(U16 Char) {
int x0, x1;
x1 = GUI_Context.DispPosX - 1;
x0 = x1 - GUI_Context.pAFont->pfGetCharDistX(Char) + 1;
/* Handle Underline */
if (GUI_Context.TextStyle & GUI_TS_UNDERLINE) {
int yOff = GUI_Context.pAFont->Baseline;
if (yOff >= GUI_Context.pAFont->YSize) {
yOff = GUI_Context.pAFont->YSize - 1;
}
LCD_DrawHLine(x0, GUI_Context.DispPosY + yOff, x1);
}
/* Handle strike thru */
if (GUI_Context.TextStyle & GUI_TS_STRIKETHRU) {
int yOff = GUI_Context.pAFont->Baseline - ((GUI_Context.pAFont->CHeight + 1) / 2);
LCD_DrawHLine(x0, GUI_Context.DispPosY + yOff, x1);
}
/* Handle over line */
if (GUI_Context.TextStyle & GUI_TS_OVERLINE) {
int yOff = GUI_Context.pAFont->Baseline - GUI_Context.pAFont->CHeight - 1;
if (yOff < 0) {
yOff = 0;
}
LCD_DrawHLine(x0, GUI_Context.DispPosY + yOff, x1);
}
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* GUI_SetTextStyle
*/
char GUI_SetTextStyle(char Style) {
char OldStyle;
GUI_LOCK();
OldStyle = GUI_Context.TextStyle;
GUI_pfDispCharStyle = GUI__cbDrawTextStyle; /* Init function pointer (function in this module) */
GUI_Context.TextStyle = Style;
GUI_UNLOCK();
return OldStyle;
}
/*************************** End of file ****************************/